Individual Entry
Land of Whimsy / news / Individual Entry
Friday, April 9, 2010
A few words about Starcraft II graphics and performance
8:23 AM / Games /
No Comments
The original STARCRAFT was locked to a resolution of 640x480 with a 256-colour palette and, if memory serves me correctly, the sole graphical option was a toggle for something called "colour cycling". In contrast, STARCRAFT II presents you with a dizzying array of options, controlling everything from voice chat functionality to the complexity of the physics for your units' death animation. The minimum resolution is 1024x768, and you can effectively run the game at any 4x3, 5x4, 16x9 or 16x10 resolution upwards of that. You can either tweak each graphical setting (shaders, terrain, etc.) individually or use one of four broad presets (Low, Medium, High and Ultra). I run it at my monitor's native 1920x1200, with anti-aliasing disabled and anisotropic filtering set to automatic, and generally speaking found that I got pretty pleasing performance with the settings at High (my one additional tweak was to enable reflections, which by default are disabled at High). Just to remind you of my current system specs:
- CPU: Intel Core 2 Duo E8400, at 3.61 GHz
- RAM: 4 GB PC2-6400 DDR2-RAM, at 800 MHz
- Video card: ATI Radeon 3870 512 MB, at 860 MHz (GPU)/990 MHz (VRAM)
For me, "pleasing performance" is basically something in the region of 40-60 fps. Any higher doesn't count, as my monitor's refresh rate is 60 Hz and I have v-sync enabled to avoid tearing, while any lower feels a bit too choppy for my tastes. Your mileage may vary, but STARCRAFT II is such a fast-paced game that a smooth frame rate is, in my opinion, absolutely vital. (Thank Beelzebub that Blizzard didn't cap the frame rate to 30 fps like EA did with COMMAND & CONQUER 3 and RED ALERT 3.) On my system, things became a bit too choppy at Ultra, although to put things in perspective, I've seen my brother play plenty of Xbox 360 and PlayStation 3 games that run considerably slower than STARCRAFT II with everything maxed out. If you can tolerate the current generation of consoles and their tendency to lock most games to 30 fps (I can't), you may be okay with the sort of performance I was seeing at Ultra. I should point out, though, that even the Medium settings look damn good, with the higher settings generally just adding a bit more gloss and shine.
Of course, given how long I've waited to play this game, I want nothing but the best for it. My goal, with the new system I'm putting together, is to be able to play the game with everything maxed out and a decent amount of anti-aliasing at a near-constant 60 fps. I have a feeling that this is going to be my go-to game for years to come (or at least until DIABLO III comes out), so it makes sense for me to build a system on which I can enjoy it to its fullest potential. Of course, I suspect that an overclocked Core i7 930/overclocked Radeon 5850 combination will give me performance to spare, meaning I can also enjoy considerably more demanding titles like never before. It's first and foremost about STARCRAFT II, though, and provided I can achieve my goal of full details and a consistently high frame rate on that title, then I'll be satisfied.
I've included screen captures of each of the various settings menus below.

Graphics options.

Sound options.

Voice options.

Gameplay options.

Social options.
No Comments
To combat spam, commenting is automatically disabled on entries older than 30 days.
Did a comment you tried to post accidentally get eaten by the spam filter? It happens from time to time. I get upwards of 200 spam comments every day and unfortunately don't have the time to weed through all of them in case something genuine ended up there by mistake. If one of your posts gets incorrectly flagged as spam, email me at m.r.mackenzie[at]gmail[dot]com and I'll do my best to retrieve it.
Archives
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- News Archive Index
Categories
- Animation
- BD Impressions
- Blu-ray
- Books
- Cinema
- DVD
- Games
- General
- HD DVD
- Model Railways
- Music
- Podcast
- Reviews
- Technology
- Television
- Web
