Wednesday, April 6, 2011

I'm currently making my way through Bioware's recent DRAGON AGE II for the second time and am rapidly coming to the conclusion that it lacks anything in the way of replay value, even when playing a different character class and...

Posted at 7:41 PM in Games

Monday, March 14, 2011

Released in late 2009, the initial instalment in Bioware's "Dragon Age" series, DRAGON AGE: ORIGINS, was a welcome callback to their old Dungeons & Dragons BALDUR'S GATE series from earlier in the decade, focusing more on questing, character development and...

Posted at 8:51 PM in Games

Wednesday, August 25, 2010

Great in-game footage over at Gamespot of a tutorial area, which looks more action-packed and filled with impressive pyrotechnics than the endgame content of a lot of titles I could mention. It looks very much like Arena.net are intent...

Posted at 2:55 PM in Games

Monday, August 2, 2010

...feel free to add me as a friend: mrmackenzietemp[at]gmail[dot]com...

Posted at 1:14 PM in Games

Friday, July 30, 2010

So, STARCRAFT II, huh? Would you believe it's great? The last time I waited for a sequel that took forever to materialise, it was Dario Argento's MOTHER OF TEARS, a film which bore little resemblance to its predecessors, SUSPIRIA and...

Posted at 8:26 PM in Games

Wednesday, July 28, 2010

...playing STARCRAFT II....

Posted at 8:23 PM in Games

Monday, July 26, 2010

I've waited twelve years for this. I think I'll be able to handle another twelve hours....

Posted at 1:27 PM in Games

Wednesday, July 14, 2010

The other day I finished the DRAGON AGE: ORIGINS expansion that I got for my birthday, DRAGON AGE: AWAKENING. I had fun with it, but wouldn't call it particularly in-depth or eye-opening. It felt more like a postscript to the...

Posted at 6:13 PM in Games

Tuesday, July 13, 2010

In the time since I last posted about STARCRAFT II: WINGS OF LIBERTY, my most anticipated game of the year, the beta has been taken offline and brought back for a final brief round of testing, an actual release date...

Posted at 6:28 PM in Games / Web

Friday, June 18, 2010

The facts: A new RAYMAN game is coming out.  It's an actual RAYMAN game, not one of those infuriating "Rabbids" activity packs.  It's a 2D sidescroller. Can someone pinch me to make sure I'm not dreaming? After RAYMAN 3:...

Posted at 4:43 PM in Games

Sunday, May 23, 2010

I was very impressed by MASS EFFECT, BALDUR'S GATE creator Bioware's rabidly successful foray into the world of highfalutin space opera. I didn't think it was perfect, agreeing with those who accused the developers of railroading the player too much,...

Posted at 11:59 PM in Games

Wednesday, May 5, 2010

Today's your lucky day (potentially). I have two invites to the STARCRAFT II: WINGS OF LIBERTY beta test to give away to those whom I deem worthy. In order to participate, you must have a Battle.net account (don't worry, it's...

Posted at 9:38 PM in Games

Friday, April 16, 2010

I've been continuing to participate in the STARCRAFT II beta, generally getting in a few matches each day and playing with different strategies. After a lengthy stretch playing Protoss almost exclusively, I've found myself gravitating back towards Terran, who were...

Posted at 10:15 PM in Games

Friday, April 9, 2010

The original STARCRAFT was locked to a resolution of 640x480 with a 256-colour palette and, if memory serves me correctly, the sole graphical option was a toggle for something called "colour cycling". In contrast, STARCRAFT II presents you with a...

Posted at 8:23 AM in Games

Thursday, April 8, 2010

I think it's fairly safe to say that Blizzard Entertainment's STARCRAFT II is THE real time strategy game release of the year, if not the decade. It had better be, because we've waited more than twelve years for it. Just...

Posted at 11:11 PM in Games

See you in the internet pipes!...

Posted at 8:36 AM in Games

Monday, March 8, 2010

If you're a PC gamer, chances are you've heard about the fiasco surrounding the latest insidious digital rights management (DRM) system designed to screw legitimate customers... sorry, I mean't to say "designed to combat piracy". Funny now the two always...

Posted at 11:17 PM in Games

Wednesday, December 16, 2009

I'm always slightly wary of any game that is flaunted by a major publisher as ground-breaking, particularly when that publisher is Electronic Arts. This is, after all, a company renowned for milking its intellectual properties to death, with an annual...

Posted at 8:05 PM in Games

Sunday, November 29, 2009

In gaming, the phrase "spiritual successor" is tossed around a lot. Developers are always waiting to cash in on biggest greatest hit, whether it's the endless sea of first person shooters getting cranked out (usually populated by gruff-voiced, steroid-abusing muscle...

Posted at 2:54 PM in Games

Tuesday, November 10, 2009

For many people, the greatest casualty of the demise of Flagship Studios in 2008 was not its A-title, Hellgate: London, but rather Mythos, a side project headed by Fate designer Travis Baldree. Originally intended to test the servers that were...

Posted at 1:25 PM in Games

Sunday, August 23, 2009

Over August 21 and 22, Blizzard Entertainment held its fourth annual BlizzCon convention in Anaheim, California, packing all the gaming fun and associated geekery one could wish for into a two day event. The convention, the 200,000 tickets for which...

Posted at 4:49 PM in Games

Monday, August 17, 2009

Hot on the heels of news that the release of Starcraft II: Wings of Liberty has been pushed back to 2010 (come on, is anyone even slightly surprised?) comes a wealth of new information to tide us over, pertaining mainly...

Posted at 12:24 PM in Games

Friday, July 10, 2009

Blizzard Entertainment recently confirmed that their two upcoming games, Starcraft II and Diablo III, will not support local area network (LAN) games. Instead, players who want to play the games' multiplayer mode will have to connect to the company's Battle.net...

Posted at 3:15 PM in Games

Thursday, June 18, 2009

The other day, I completed my first playthrough of Bethesda Softworks' Fallout 3, which I previously discussed just under a month ago when I first picked it up. Because of a myriad of other commitments, including my university work and...

Posted at 12:39 PM in Games

Wednesday, June 17, 2009

Yesterday, the British Board of Film Censors lost out in a bid to become the state censor for all computer and video games. All ratings duties will instead be carried out by pan-European body PEGI, which already rates the majority...

Posted at 10:23 AM in Games

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